Skyrim:Damage Stamina Regen
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Damage Stamina Regen | |
---|---|
School | Destruction |
Type | Offensive |
Alchemy | |
ID | 00073f2c |
Base Cost | 0.3 |
Base Mag | 100 |
Base Dur | 5 |
Enchanting | |
ID | 0001729d |
Base Cost | 5 |
Availability (Click on any item for details) |
|
Necromancer Amulet Built-In Potions |
Alchemy description: Decrease the target's Stamina regeneration by <mag>% for <dur> seconds.
Enchanting description: Stamina regenerates <mag>% slower.
Alchemy[edit]
The following alchemy ingredients can be used to create a poison of Damage Stamina Regen:
- Bungler's BaneCC (2×,2.14×)
- Creep Cluster
- Daedra Heart
- Frost Mirriam
- Giant's Toe
- Histcarp
- Juniper Berries
- Large Antlers
- SaltriceCC (2×,2.14×)
- Silverside Perch
- Skeever Tail (1st effect)
- Wheat
- Yellow Mountain FlowerDG
Enchanting[edit]
This is only available from a single item, which cannot be disenchanted:
Notes[edit]
- Most alcoholic drinks will temporarily inhibit stamina regeneration. If too many are taken at once, it will cause a long period of no stamina regeneration, due to the effects stacking with each other.
- Depriving an enemy from regenerating stamina through a poison only guarantees that they won't be able to sprint, bash (with a weapon or shield) or perform power attacks; they can still jog and attack normally.
- The magnitude of damaged stamina regeneration is always 100%. This does not increase with Alchemy skill level, perks, or worn Fortify Alchemy enchanted apparel. What does increase, however, is the duration of the poison: how many seconds it lasts on an enemy.