Morrowind:Cavern of the Incarnate
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Walkthrough: not written
Interior Images: added by Jeancey, checked by WoahBro |
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# of Zones | 1 | |
Occupants | ||
Ghosts of Incarnates | ||
Console Location Code(s) | ||
Cavern of the Incarnate | ||
Region | ||
Ashlands, [6,13] |
Cavern of the Incarnate is a holy place dedicated to Azura in the northern Ashlands.
The cavern is the resting place of previous failed Incarnates (Nerevarines), and the location of a statue of Azura and the Moon-and-Star, an artifact necessary to the main quest. It is located in the Valley of the Wind, a J-shaped foyada in the northeast section of the Ashlands.
As a holy place dedicated to the Princess of Dawn and Dusk, the cavern can only be entered when Azura's Star is visible (dawn and dusk).
People[edit]
All of the following NPCs are ghosts with 65535 health, making it nearly impossible to kill any of them.
Name | Race | Class | Level | Health | Magicka | Alarm | Fight | |
---|---|---|---|---|---|---|---|---|
Ane Teria | Dark Elf | Mage | 10 | 65535 | 200 | 0 | 0 | |
Conoon Chodala | Dark Elf | Mage | 10 | 65535 | 200 | 0 | 0 | |
Erur-Dan | Dark Elf | Mage | 10 | 65535 | 200 | 0 | 0 | |
Hort Ledd | Dark Elf | Mage | 10 | 65535 | 200 | 0 | 0 | |
Idrenie Nerothan | Dark Elf | Mage | 10 | 65535 | 200 | 0 | 0 | |
Peakstar | Dark Elf | Mage | 10 | 65535 | 200 | 0 | 0 |
Related Quests[edit]
Main Quest[edit]
- The Path of the Incarnate: Visit the Urshilaku Camp and complete the Third Trial of the prophecy.
Notes[edit]
- In the unpatched version of the game, it is possible to enter the cavern from the start, effectively allowing a newly-made character to acquire the Moon-and-Star, and continue with the main quest as if you had completed the Path of the Incarnate quest. If Bloodmoon is installed, this will not work; instead, the door will simply behave as if it is the wrong time of day, even if it is dawn or dusk.
- If you attempt to gain entry to the cavern at any time other than dawn and dusk, Azura's disembodied voice will say to you, "The door is locked, and will not open. The star is the key."
- A pair of unused GMSTs refer to the Cavern of the Incarnate as the starting cell. If this was for testing or part of an earlier version of the story is unknown.