Online:Patch/2.5.6
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Released on August 08 2016.
The Elder Scrolls Online v2.5.6 is our first incremental patch since Update 11 that fixes a number of common issues including groups not forming correctly, hissing audio when using abilities, the Blade of Woe not awarding any experience, Wrothgar Survey Reports containing a mixture of low-level nodes, and more. (link here)
Contents
- 1 FIXES & IMPROVEMENTS, DARK BROTHERHOOD DLC GAME PACK
- 2 FIXES & IMPROVEMENTS, IMPERIAL CITY DLC GAME PACK
- 3 FIXES & IMPROVEMENTS, ORSINIUM DLC GAME PACK
- 4 FIXES & IMPROVEMENTS, SHADOWS OF THE HIST DLC GAME PACK
- 5 FIXES & IMPROVEMENTS, THIEVES GUILD DLC GAME PACK
- 6 Quests & Zones
- 7 FIXES & IMPROVEMENTS, BASE GAME PATCH
- 8 Combat & Gameplay
- 9 Dungeons & Group Content
- 10 Miscellaneous
- 11 Quests & Zones
- 12 UI
FIXES & IMPROVEMENTS, DARK BROTHERHOOD DLC GAME PACK[edit]
Combat & Gameplay[edit]
General
- Fixed an issue where you weren't being awarded any experience for kills made with the Blade of Woe.
FIXES & IMPROVEMENTS, IMPERIAL CITY DLC GAME PACK[edit]
Combat & Gameplay[edit]
General
- The respawn timer for players has been temporarily set to 0 seconds to address a known issue. This will be reverted back to 10 seconds soon!
FIXES & IMPROVEMENTS, ORSINIUM DLC GAME PACK[edit]
Crafting & Economy[edit]
General'
- Clothier, Blacksmith, and Woodworker Surveys in Wrothgar no longer contain a mixture of CP 90-140 and CP 150-160 nodes, and now contain exclusively CP 150-160 nodes.
Quests & Zones[edit]
Quests
- The King's Gambit: Vosh Rakh enemies found in the guard's meeting area will no longer despawn in the middle of a fight once you've killed one of their comrades.
FIXES & IMPROVEMENTS, SHADOWS OF THE HIST DLC GAME PACK[edit]
Dungeons & Group Content[edit]
Dungeons
- Cradle of Shadows:
- The Atronach Light synergy now persists if your character dies.
- The interrupt effects for Velidreth's Gout of Bile is now easier to see.
- Increased the cast time for Velidreth's Gout of Bile from 1 second to 1.5 seconds.
- Velidreth will no longer interrupt her Shadow Sense ability in order to cast Gout of Bile.
- Ruins of Mazzatun
- The Hist Hallucinations from Tree-Minder Na-Kesh can no longer be dodged.
FIXES & IMPROVEMENTS, THIEVES GUILD DLC GAME PACK[edit]
Art & Animation[edit]
Animation
- Fixed an issue that was causing a number of NPCs in the Thieves Guild quest line to not display any facial animations.
Quests & Zones[edit]
Quests
- Fixed an issue where some Crime Spree quests would only direct you to Grahtwood or Greenshade at first.
FIXES & IMPROVEMENTS, BASE GAME PATCH[edit]
Audio[edit]
General
- Fixed an issue that was causing some abilities to have a hissing noise when activated.
Combat & Gameplay[edit]
General
- Fixed an issue where you would not appear to be grouped with other player characters after sending a group invite.
This also fixes the issue where it would appear as though a player character accepted an invite and immediately leaves.
Dungeons & Group Content[edit]
Dungeons
- Crypt of Hearts
- Nerien'eth's Cursed Ground and Soul Surge attacks will now always do damage.
- Volenfell
- Quintus Verres will be less verbose in combat when he begins summoning his Gargoyle ally.
Miscellaneous[edit]
Japanese Game Client
- Japanese Mac game clients will no longer crash upon launch.
Quests & Zones[edit]
- Depths of Madness: Minatelle's Rage will now spawn faster for new player characters entering the area.
- Light From the Darkness: Using the Light of Meridia quest item is now more responsive.
- Angof the Gravesinger: Grouped players who are not present at the time their groupmates kill Vorthag or Rotroot will no longer be blocked and unable to acquire the associated items.
UI[edit]
General
- Fixed an issue where your character would be facing the wrong direction or spin around when opening a UI menu.