Skyrim:Stormcloak Guard
Stormcloak Guard (RefID: 0002C817) |
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Home Town | any city captured by the Stormcloaks | ||
Race | Nord | Gender | Radiant |
Level | PC×1 (range=20-50) | Class | Soldier |
RefID | 0002C817 | BaseID | 0002C81C |
Other Information | |||
Health | 100+(NPC-1)×8 | ||
Magicka | 50 | ||
Stamina | 50+(NPC-1)×7 | ||
Morality | No Crime | Aggression | Aggressive |
Respawns | Yes | ||
Faction(s) | CrimeFactionHjaalmarch; Stormcloaks; Guard Faction; GuardFaction |
Stormcloak Guards are guards that can be found in Markarth, Solitude, Morthal, Falkreath and Whiterun when the Stormcloaks take over their respective Hold and they act as the military and police force throughout that Hold.
Each guard wears a set of Stormcloak armor, a helm (either Stormcloak, hide or scaled), fur gauntlets, fur boots and a steel (or hide) shield. Their melee weapon ranges from one that is iron and one-handed to one that is steel and two-handed. They have a hunting bow, a random number from ten to twenty steel arrows and a steel dagger. They all carry a set of common clothes. In addition they may carry from none to all of the following: a torch, a food item, a small amount of gold, and an extra helm.
Their primary skills are one-handed, two-handed, archery and block. Their secondary skills are heavy armor and light armor.
The guard pictured can be found at Stonehills when the Stormcloaks take over Hjaalmarch.
Stormcloak Guard | |||
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Home Town | Solitude | ||
Race | Nord | Gender | Radiant |
Level | PC×1 (range=20-50) | Class | Soldier |
RefID | N/A | BaseID | 00100750 |
Other Information | |||
Health | 100+(NPC-1)×8 | ||
Magicka | 50 | ||
Stamina | 50+(NPC-1)×7 | ||
Morality | No Crime | Aggression | Aggressive |
Respawns | Yes | ||
Faction(s) | CrimeFactionHaafingar; Stormcloaks; Sons of Skyrim; NPC faction; Guard Faction; GuardFaction |
These Stormcloak Guards are guards that can be found in Solitude when the Stormcloaks take over Haafingar.
Dialogue[edit]
Below is a table of guard dialogue specific to Stormcloak Guards. All guard dialogue, including generic guard dialogue, can be found here.
Dialogue | Requirements | Notes |
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General Remarks | ||
"The Empire didn't think we could take the Reach, but here we are." | Stormcloaks control Markarth | |
"We couldn't have taken this city without you, sir."† | Stormcloaks control Solitude | |
"Solitude is as glorious as they said it was. Nothing like Falkreath where I grew up." | ||
"It's too bad they executed Roggvir before we got here." | ||
"We won't give up this port to the Imperials without a fight, don't you worry." | Stormcloaks control Dawnstar | |
"Winterhold belongs to Skyrim, not the Imperials, or the Mages." | Stormcloaks control Winterhold | |
Reactions to Player Equipment | ||
"You come talking to me wearing Imperial armor? You got stew for brains?" | Wearing Imperial Armor | |
"For your sake, I hope your [sic] took that armor from a dead Imperial scout..." | Wearing Imperial Light Armor | |
"You wear that Stormcloak armor well, friend." | Wearing a Stormcloak Cuirass | |
"You wear the armor of the bear, my friend. A fine choice." | Wearing Stormcloak Officer Armor | |
Reactions to Player Race | ||
"Stay out of trouble, lizard." | Player is an Argonian | |
"What do you want... cat?" | Player is a Khajiit | |
"Don't cross me, Elf." | Player is an Altmer, Dunmer, or Bosmer and guard is a Nord | |
Quest-Related Dialogue | ||
"A truce? With the Imperials? They'll murder us all, first chance they get." | Completed Season Unending | |
"Filthy she-hound Elisif got what she deserved. Let her serve as 'High Queen' of Oblivion, for all I care." | Completed Boethiah's Bidding | |
"It is whispered that one of the Daedric Princes himself is behind the murder of Elisif. It would seem even the nobility of Oblivion favors our cause." |
† Player is referred to as 'sir' even if female.
- Skyrim-NPCs
- Skyrim-Nord
- Skyrim-Soldier
- Skyrim-Leveled NPCs
- Skyrim-Respawning NPCs
- Skyrim-No Crime
- Skyrim-Factions-CrimeFactionHjaalmarch
- Skyrim-Factions-Stormcloaks
- Skyrim-Factions-Guard Faction (for dialogue)
- Skyrim-Factions-GuardFaction (makes an actor a guard)
- Skyrim-Factions-CrimeFactionHaafingar
- Skyrim-Factions-Sons of Skyrim
- Skyrim-Factions-NPC faction (creates hostility to enemy)